Škoda Racer (2004)
My first 3D program ever (and second in C language). I created it as a semestral work in my first year at university. It is a simple 2.5D "racing" game with car Škoda 120 situated in a small urban area of size 200x200m.
- Free movement in scene.
- Simple collision detection and reaction (using AABB).
- Easy scene editing in code (prepared for editor)